Post-Launch Tweaks
BIRDMANE » Devlog
I've gotten a lot of good feedback on BIRDMANE since launch, and I'm really glad that so many people (so many for me at least) are enjoying it! I've put in a bunch of small changes in the last few days that I wanted to make a note of here:
- Birds no longer land on top of the player, bubbles, or each other.
- Birds now fly in circles above unpopped bubbles, instead of landing on them. This makes them much more visible and helpful.
- Invert Y Axis option was added to the pause menu.
- Q and E now do the same things as A and D respectively, for those of us that play a lot of a certain other flying game.
- The map was generally polished, and rearranged a bit to flow better.
- The second part of the finale sequence was delayed a bit, so that you can enjoy more time with your new friends.
- Increased quacking by ~650% under most circumstances.
- Randomized starting rotation of things that rotate, so that the world isn't quite so orderly.
- And a few other things too...
BIRDMANE
A Small Taste of Freedom
Status | In development |
Author | Mister Walter |
Genre | Adventure |
Tags | 3D, Atmospheric, bird, Flight, Low-poly, Relaxing, Retro, Short, Surreal, vaporwave |
Languages | English |
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